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RFactor Racing
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11/12/12, 2:05 PM |
#21
Re: RFactor Racing
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Member
Join Date: Jun 2012 Posts: 88 |
Quote:
fyi: peeps should prolly ask the maker of the mod you want to change as a courtesy. besides they may even be helpful in your quest. the non wing sprints and midgets are a blast. there are some F1 mods that are incredible also. there are a ton of mods out there with leagues. from free to pay leagues. enjoy
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Last edited by BeerCloud; 11/12/12 at 2:07 PM. |
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11/12/12, 3:29 PM |
#22
Re: RFactor Racing
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Member
Join Date: May 2011 Posts: 24 |
The only thing that was changed was the amount of adjustments allowed in the sets. And I'm pretty sure we talked to the original developer.
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11/12/12, 3:30 PM |
#23
Re: RFactor Racing
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Member
Join Date: Jul 2012 Posts: 99 |
I wouldn't even call what I'm trying to do a league. I mean it could eventually lead that way someday, but as for now I'm seeing it as a way to get races together on Indiana dirt tracks!
If this starts working out really well, then we could possibly put a season together for points.. but for now just an easy way to get people together for some pick up races. |
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11/12/12, 7:16 PM |
#24
Re: RFactor Racing
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Member
Join Date: Jan 2009 Posts: 62 |
I just bought a g27 wheel and rfactor from amazon. I wanted to get into this in the past and never figued out what all was needed.
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Last edited by 11Chaudion; 11/12/12 at 7:33 PM. |
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11/12/12, 7:32 PM |
#25
Re: RFactor Racing
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Senior Member
Join Date: Aug 2010 Posts: 1,829 |
I wouldn't mind messing around a little bit with it. I haven't tried any of the dirt mods for a couple of years because they all used to be "insta-spin" (trademarked ) or "insta-push" (also tradmarked ) and pretty much crap. You couldn't run anything remotely resembling a realistic setup. So, I'm guessing they're a lot better now?
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11/12/12, 10:19 PM | #26 | ||
Senior Member
Join Date: Jul 2009 Posts: 329 |
Quote:
Posted via Mobile Device |
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11/12/12, 10:36 PM |
#27
Re: RFactor Racing
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Member
Join Date: May 2011 Posts: 24 |
The sbs non-wing sprints are very racey and fun as hell to drive. Havent found a dirt mod or lm that i liked yet. We run the vhr pavment mods and they are ok on the smaller tracks
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11/12/12, 10:54 PM |
#28
Re: RFactor Racing
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Member
Join Date: Jun 2012 Posts: 88 |
DaveP63 - much
11chaudion (and others getting started) - hop on a site or two and they will help you get things rolling. theyll help you get the mods and tracks downloaded. help with wheel and chassis set ups etc... the community is awesome with help. Here are a few links to get you started and ya can go from there. Here are a few links on top of the ones posted in this thread already. http://www.jcrtracks.com/ an awesome track and mod builder. has an open wheel offset super modified "mod" and a little surprise on the horizon for all you classic sprint car buffs. http://www.harmotorsports.net/ - good group supers and dirt late models/stock cars/modifieds http://www.simproracing.com - wing / non wing sprints and midgets and others (pay league) http://www.udsra.net/ - outlaw wing sprints http://www.simracingnz.com/ for you kiwi's http://www.core-racing.co.uk - for you F1 guys. an awesome group of guys mostly from across the pond. they go out of their way to help you but are very strict about race etiquette and car control. There are some more good ones out there, but along with the others posted in this thread this should help ya get started with mods, tracks, skins(paint jobs) etc... if ya are thinkin about league races, pick yourself up a headset. your gonna need to get on to a thing called teamspeak so the admins can communicate lineups etc... with you. Teamspeak is free as are most all mods and tracks. hope this can help you guys that are getting started and also with your pick up games. |
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11/13/12, 9:28 PM |
#29
Re: RFactor Racing
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Senior Member
Join Date: Aug 2010 Posts: 1,829 |
Cool! If you guys are trying to get something set up, make sure everybody knows what mods to pick up and the specific tracks you want to run. I'll give some of these a try in the next couple of weeks and see. The midget mod used to be the closest, but it was still pretty bad because you couldn't get it to "take a set" so it would either spin or push like a dump truck when you gassed it up.
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11/14/12, 8:35 AM |
#30
Re: RFactor Racing
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Member
Join Date: Jul 2012 Posts: 99 |
I'm gonna run a test room tonight.. First time I've played online so it might be an adventure getting it set up. I'll open up around 7:30..
Bloomington Speedway Tacky, with dirt late model. version 1.5 Below are links to the cars and tracks. Bloomington Speedway is listed towards the bottom, doesn't have a picture above it http://www.dirtlatemodelsim.com/?page_id=30 http://www.dirtlatemodelsim.com/?page_id=27 click below for FAQs http://www.dirtlatemodelsim.com/?page_id=435 if anyone has experience starting a room, any advice would be great! |
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RFactor Racing
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